![]() How can we solve all the problems listed before and even improve our code quality □? Modularization □ They are mostly used for hide classes that the modules that implement it doesn’t need to access.Īnd the list can keep growing and growing, but I think you already understood where I want to go. If you are using Kotlin you can’t benefit of modifiers like internal, protected, etc.If there are more developers working on the same project, the probabilities to break something are higher as you all can touch something that is HIGHLY coupled to the rest of the project.And believe, if you have thousands of features, uses dagger, etc. ![]() ![]() If you modify only one of your features, the whole app module will be recompiled.As I stated before, probably only a few or just one of your features uses certain library, but like we only have one module, and all our features live inside that module, all of them can access to any library that is implemented here, even if they don’t use/need it.Something like FeatureA calling FeatureB and vice-versa (I ’ll be addressing you why this is bad for your project later). You probably didn’t realize but it is very likely that you have circular dependencies between your features.Let me know in the comments if we thought the same points. I’m going to address you some of the things that DEFINITELY gonna happen when your project grows. What happens when my project start growing □? Let me ask you a question, what do you think is going to happen in your monolithic app on that case□? ( Take a few seconds and think about it). What if our app start growing till the point it now has like +60 screens, some of this screens have complex UI, or some of them use specific libraries like Lottie, only some of them have sockets connection, etc… We put networking stuff, repositories stuff, data sources stuff, and any other stuff/libraries you can think off, we just put it all there, in our awesome app module. Yeah… it looks very familiar isn’t it? Yes, that’s the default project structure A.S give you when you create a new project. The variables or the execution flow of the program This approach might work for a short, simple program.īut for a large, complex program, the most effective approach for debugging is to use a debugger utility.Default monolithic project structure (1 single module) The program) Insert print statements in order to show the values of The condition loopVal use a combination of methods to narrow down to the part of the program where the bug is located Hand-trace the program (i.e., catch errors by reading The variable loopVal is initialized to 0. The message “Printing Some Text” will be printed until loopVal is no longer less than 5. Which of the following statements about what happens when the following code is executed is false? In Alice, which function is used to move an object directly to the center point of another object? Mark for Review(1) Pointsĥ. From your Alice lessons, which of the following is a tool to show the logic of an animation? Mark for Review(1) PointsĤ. The pajamaFish class, clownFish class, and Swimmer classģ. In Alice, if a procedure is declared for a clownFish class, which classes can use the procedure? Mark for Review(1) Points True or false? Mark for Review(1) PointsĢ. In Alice, procedural abstraction is the concept of making code easier to understand and reuse. An asterisk (*) indicates a correct answer.ġ. Review your answers, feedback, and question scores below. ![]()
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